Quote:
Originally Posted by fango44
- Question: How does the actual game itself work? Is it skewed to be easy or is it random? I only lost one round, which is why I ask. Was I really that good or was I getting some "help"?
|
Mia's throw is entirely random, assuming that the escaped mental patients who came up with Flash didn't bollix up their math library. But you do have an advantage, which is that you can change your throw up to half a second before the end of her throw animation, by which you may have actually seen what her throw will be, or will recognize it because all of the vids are a little bit different.
Quote:
- I didn't notice any bugs. Everything went pretty smoothly. The long load time was boring to sit through, but not excrutiating.
|
That's when I should put my donation beg ;-)
Quote:
- Some constructive criticism: I thought Mia could have been a little more embarrassed about the whole thing.
|
Well, you just helped me make a decision on editing together Ashton's interactive... it can wait for now. Part of the problem, paradoxically, is that Mia really
was embarrassed; she was blushing and giggling throughout. (I may put together an outtake reel at some point.) Made it a little hard to direct her. But again, it was my first time doing anything like this, and I learned a lot. Future shoots will be better still.
Quote:
I'm not sure how you are balancing the ENF:Non-ENF ratio, but I personally felt it could have used just a dash or two more of ENF.
|
Well, I can definitely use any ideas you have... post 'em here or email 'em to me. The tricky bit is coming up with a storyline that explains why the girl a) is extremely blushingly embarrassed to take off her clothes, but b) agreed to play a stripping game anyway. I can think of a couple, and I plan to try one out at my next shoot.
Quote:
Thanks (and keep up the good work)
|
Hope I can. Both girls I had lined up for Sunday flaked on me; I still plan to get at least two more girls and do at least one more shoot, and edit together at least one more full-length game and one more interactive. After that, we'll see what the commercial prospects look like.