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Originally Posted by Naivul
Yeah I know. I think it's really important to have as little paths as possible at the start and only offer choices when appropriate and for story changing, pertinent choices.
Every time you ask the reader the color of the character's panties or such little detail you exponentially augment the numbers of chapters in the story and dilute it. The earlier that choice is the worse the effect.
People have to understand that an option is not just a cosmetic choice. It is a whole new story. Do you really want to start a whole new story about the color of the character's panties in that one short scene? Or about if she take her bike or car? Well that car better be the center of your new story because there are a finite number of writers and energy and the more chapters that get added the less chances there are that a coherent, interesting story will grow somewhere in there.
Sure, in a perfect world more people would contribute to stories and you could just make a game of posting choices. But that is not how it work in reality. Authors have to beg and sometimes offer points to get people to contribute. If a reader opens a story and just finds broken fragments of a story he won't stick around long enough to want to contribute to it.
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Well, it seems most of the writers for the stories on the site are here anyway, why don't we simply make it a challenge or game for ourselves? Let's say we make some sort of system, maybe a lottery amongst us, and someone makes a chapter, and puts out a call or something.
Let's say I write a chapter in "Nothing to Hide", and then challenge Afterthefall are Splotch to make an addition afterward. Writing is fun, but often it seems that it's a thankless task and making it into something where we're actively acknowledging eachother's additions could certainly bring in some energy.
Merely tossing out ideas.