Obviously, there's room for adjustments, but it would be "run" by a game master who would judge and describe the outcome of the players' actions. It would be a back and forth storytelling between player and game master.
To make it interesting, there could be "classes" and dice rolls for "skills" or abilities.
I started formulating something like this on a different forum, but there was no interest. Players would be ghosts who would strip their targets. BUT, it could be adapted to a different setting, I'm quite sure.
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