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Derelict 03-18-2012 11:31 PM

I would just adapt it to a forum model rather than a chat. It will allow people to play when they have time. Like I said, it will be some back and forth creative writing.

Meepo 03-19-2012 07:27 AM

Forum model is probably better, yeah. It could run off a dice system (some forums have dice rollers, or can have them plugged in), or it could run off some kind of a karma system - although less randomness is not very fun. Make a basic list of Attributes or skills, rate them from say, 1-6, do some dice voodoo, and then get to the fun bit of tinkering - clothes instead of Hit Points is one possible mechanic, or some kind of penalty for being under- or overdressed. It depends on what your design goal is, really. Does a girl lose by being stripped, and if so, what happens when you lose?

If there's interest, I would be on board with writing something like this. I don't know a lick of programming, but I'm pretty experienced with tabletop games.

wildfang95 03-19-2012 09:51 AM

New Subject
 
Hey guys i just wanted to say that this new idea is a good way to go (it's easier on me anyway)
I waited to see the feedback of it before joining in on the fun and asking if you want my assistance since this is derelict's idea i'll sit back and watch (unless ya want me to join) i would'nt mind helping especially considering how much help i got and the fact that i want to thank you guys.
Next point i like creative writing quite a bit but maybe we could still use images to help set the scene (I don't wanna jump the gun i just don't wanna waste the time and effort Jules put into his drawings).
Thanks for listening

Derelict 03-19-2012 11:48 AM

For reference, here's what I came up with on another forum (apologies if you can't see it without an account):

http://newpantsedgirls.5.forumer.com...?showtopic=601

I chose the idea of ghosts because of all the creative things you could do, but it could be revised to fit another setting. Using the ghost theme, enemies would be girls with psychic powers and rival spirits. Of course, like any pen & paper RPG, you can approach scenarios as you choose. The GM would do the die rolls to see if you succeed and describe how it all plays out!

Likey... No likey?

badguy69 03-19-2012 07:40 PM

RAGS is free or at least it was free download and fully usable so try it out. Its basically a graphic adventure story creator with multiple options items etc. It isnt a game designer its like one of those Fighting Fantasy books what will do now etc but with images and video use.

id say its perfect for what you want to do as RPG Maker is too much grind and too cartoony to be fully effective

Meepo 03-20-2012 12:27 PM

I thought through this a bit, and came up with a basic ruleset for a tabletop RPG based on our very own cerindclvr's Chronicles of Enferia.

It's five pages long thus far, so I think it demands its own thread - but just as a heads-up to those of you interested in that sort of thing, it has been composed.

fighter4life 03-23-2012 10:08 AM

Just thought Id add something to thought their aplha version is released you cant really do anything with it but it seems to be really heading along hope you wow junkies enjoy http://azerothica.com/

Feeling 04-06-2012 03:13 AM

Quote:

Originally Posted by Derelict (Post 1174088)
For reference, here's what I came up with on another forum (apologies if you can't see it without an account):



I chose the idea of ghosts because of all the creative things you could do, but it could be revised to fit another setting. Using the ghost theme, enemies would be girls with psychic powers and rival spirits. Of course, like any pen & paper RPG, you can approach scenarios as you choose. The GM would do the die rolls to see if you succeed and describe how it all plays out!

Likey... No likey?

Why wasnt that game made!? both the one in this thread and the one on NPG, both sound amazing!!

Derelict 04-06-2012 10:24 AM

More people preferred the Enferia setting, and Meepo did a kick ass job of building a robust rule set.

Either way, I'm curious to see the debriefing (ha!) of the Enferia RPG because it's the first such RPG that I've seen successfully executed. Was it fun? How did the flow feel? Any way to improve the system, or is it just right?

gonsorry 04-07-2012 05:26 AM

Yes, a quite good variant
 
Do not despond! More cheerfully!


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